All Sims age, and can live up to 90 sim days or more. ![]() Sims have life goals, wants and fears, the fulfillment of which can produce either good or bad outcomes. The Sims 2, like its predecessor, does not have a defined final goal as the gameplay is open-ended. Players manage their Sims so they can experience rewards and form relationships in a manner similar to real life. The game allows the player to create their own Sim, neighborhoods, houses, and families. ![]() It is the sequel to the first game in the franchise, The Sims. The Sims 2 is a 2004 strategic life simulation video game developed in Redwood City, California studio of Maxis and published by Electronic Arts.
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